Complete Walkthrough For Chapter Three In Scars Above

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Aug 29, 2023

Complete Walkthrough For Chapter Three In Scars Above

Survive the cold and battle dangerous monsters in the third chapter of Scars

Survive the cold and battle dangerous monsters in the third chapter of Scars Above!

Chapter Three of Scars Above is long and dangerous, full of deadly environmental effects and the most powerful enemies yet seen in the game. On the plus side, it also has tons of Knowledge Cubes to collect and plenty of new gadgets the make survival just a little easier. You'll need all the help you can get in the snowy mountains!

Related: Non-Survival Games Where The Temperature Can Kill You

From standard encounters to challenging boss fights, this guide will step you through every point in the chapter. When all is said and done, you'll have a new weapon and lots of new skills to face the threats ahead!

When Kate leaves the wreck of the Hermes, she puts on a jacket to ward off the cold. This marks the beginning of Chapter Three. Walk along the path and activate the pillar about midway up, then keep going; ignore the side path for now.

Stay on the right side of the trail to find two Knowledge Cubes. At the end of the path, approach the closed gate to trigger a cutscene and unlock the Thermic Charger's ability to melt ice. Now it's time to return to the side path that you passed earlier.

When you reach the frozen lake, Kate will slowly start developing hypothermia. You need to stay near heat sources to keep the condition from building up - if the meter fills completely, it's game over. Scan the orange plants to the left to discover that they are easily burned. You can ignite them with the Thermic Charger to gain a heat source.

Continue up the hill, fighting any Scorpioids that emerge, until you come to a container blocking your path. Ignite the nearby bush to give yourself a fire, then melt the ice underneath the container to cause it to sink. It may take several shots, but once the container sinks and the ice re-freezes, you can climb on top of it to reach the next area.

At the next frozen lake, you'll be attacked by a pair of Exo-Alluvials. You don't actually need to fight them; just drop a Holo-Lure and run past to save health and ammo. At the top of the hill are a pair of Rippers. Defeating them is required in order to move on; light them on fire (along with any nearby bushes) to deal with them quickly, then pick up the nearby Info Capsule and crawl through the passage at the end of the path.

On the other side of the passage, the cold is no longer a danger... for the time being, at least. Insert the Info Capsule into the red pedestal on the left to gain a large amount of Knowledge, then take the upward path in a clockwise direction. Scan the device at the top, then check behind it for a Knowledge Cube.

From the top of the hill, look back toward the gate. You can power two of the locks within plain sight by shooting them with VERA. The third lock is far to the right, only visible from the hilltop. When all three locks are powered, the gate will open. Approach the red sphere on the other side to trigger a cutscene.

Pick up the Knowledge Cube to the left of the sphere, then turn around; you'll see an upward path to the right. Start climbing, and you'll be attacked by a Fur Colossus. This fight is identical to the other Colossi you've fought, except that this one is weak against fire and difficult to freeze. The best strategy is to distract it with the Holo-Lure before shooting the nodes on its back with the Thermic Charger.

When the Colossus is dead, scan its body and keep climbing. Be sure to pick up the Knowledge Cube near the ledge at the first bend in the path, and a second one to the right shortly afterward. Just past the second Cube is a pillar, which will probably be a welcome sight!

Related: Scars Above: Chapter Two Walkthrough

The bridge in front of you will collapse when you approach, so take the lower path to the right. You'll be able to collect another pair of Knowledge Cubes as you skirt around the bridge's pillars. When you reach a wide plain at the bottom, you'll be attacked from multiple sides by Scorpioids, as well as an exploding Arachnid. Have the Resistance Booster equipped to deal with Toxicity, and pick off your targets one by one with VERA.

Once the creatures are defeated, harvest the nearby Galvanic Extract to recover some ammo, then make your way to the bottom of the valley. You'll find a red terminal. It needs a power source, so take the path behind you deeper into the canyon.

At the frozen lake, you'll encounter a Ripper and two Scorpioid Eggs. If you're quick, you can burn the eggs before they hatch, letting you handle the Ripper solo. After the battle, burn through the icicles on the left to get a Knowledge Cube. Next, take the right-hand path to find the power source beyond another icicle wall.

On the way back, you'll be attacked by a Glacial Alluvium; you can fight it by using Vera to penetrate its chest armor, or you can just let it kill you to respawn at the pillar with the power source in hand.

Insert the power source into the terminal to start the rings above rotating. Freeze the water under the rings. To cause them to back up, until all four parts are connected. Then, return to the terminal and cut the power when the rotation is at the top - this will create a bridge that you can cross!

You don't need to return to the pillar at this point; after you cross the cylinder, there will be a terminal on the other side that repairs the destroyed bridge, giving you an easy route back! There's even a Knowledge Cube on the side of the bridge as well.

Beyond the bridge are several locked doors. Use the power source to activate the terminal all the way to the left, and enter the door that opens. A Glacial Alluvium will descend from the upper level, giving you a chance to scan one if you skipped the earlier fight.

After defeating the Alluvium, approach the alien pedestal in the upper area. Translate the red glyphs on the left, then examine the base. Check the large component on the left side of the base, another to the right of the sphere, and a third underneath the sphere. Once you've fully examined the pedestal, you'll receive the Gravity Trap, a mine that slows enemies near it.

From the pedestal, check the ledge behind you for an Info Capsule and Knowledge Cube. There's a second Knowledge Cube by the monolith as well. Continue upward, fighting the Alluvials that attack you along the way.

Glacial Alluvia emit a burst of extreme cold when they die - burn plants nearby to warm up after each fight if you need to!

Once the Alluvia are defeated, use the Gravity Trap to slow the laser barrier so that you can cross it. Take the Knowledge Cube on the other side, then remove the power source from the terminal. This will shut down the laser fence, so you don't need to slow it again in order to leave. On your way out, check the blue light to the right of the fence. It will give you a complete ammo refill!

Go back outside and remove the first power source from the pedestal, closing the door behind you. You can use the two power sources that you now have to power the larger door. First, you'll need to fight the Fur Colossus that emerges from the snow. The only real complication in this fight is the constant swarm of Arachnids that keep appearing. Use melee attacks or quick shots from VERA to get rid of the bugs while constantly setting the Colossus on fire.

If you activate a pillar, the Colossus will return, but the Arachnids won't.

Beyond the large door, you'll be attacked by a Tunnel Serpent that emerges from the wall to the right. Shoot it in the center of its head twice with VERA to kill it, being careful to avoid its shots. Scan its body, look to the left for some icicles to melt; beyond them is a Knowledge Cube.

Next is a narrow tunnel with three Tunnel Serpents and a pair of Toxic Arachnids. Shoot them all in rapid succession to take them down - the Gravity Trap can slow them if you're having trouble.

Past the Toxic Arachnids, each of two side paths leads to a Knowledge Cube. Collect them, then continue down the center passage. Keep an eye on the right side for a third Cube during Kate's conversation with the Apparition. Immediately afterward, another Tunnel Serpent will appear, along with some standard Arachnids.

Climb onto the ledge on the left to get an Info Capsule, then use the natural bridge to reach the right ledge for yet another Knowledge Cube. Next, continue along the main path; you'll see a terminal on the left where you can use the Info Capsule. There's also a Knowledge Cube under the natural bridge.

When you've collected everything, take the path just to the right of the glowing orb. Stick to the right wall to get a Knowledge Cube, but be ready for a tough fight - the next area is cold enough to cause hypothermia, and you'll come face-to-face with a Glacial Alluvium. Only use flammable bushes when you're about to freeze, because the moment the Alluvium dies a Fur Colossus will appear. As soon as the Colossus is defeated, crawl through the tunnel on the far side to activate the pillar there!

The key to winning this fight is to destroy the Glacial Alluvium as quickly as possible, since it can both regenerate and speed up your hypothermia. After landing a critical hit on its heart, use the Gravity Trap to slow it down and finish it off with repeated shots to unarmored areas.

After activating the pillar, you'll have to fight the Construct, a scorpion-like war machine. Its armor is too thick to be damaged; instead, wait for it to land in the middle of the lake, then melt the ice under its legs. The Gravity Trap can help keep it in place during this process.

Once three legs are in the water simultaneously, the ice will shatter, stunning the Construct for a brief period. During this time, it will deploy heating coils near its head. Shoot both with VERA to deal heavy damage. The Construct will flee once its health bar is reduced by half. Follow it into the caves and activate the pillar inside.

At the first fork after the pillar, the left-hand path is a dead end that contains a Knowledge Cube and a Healing Stimulant. Collect both, then return to the fork and take the right-hand path. At the top of the climb you'll see three Winged Leeches, a new enemy. The only weapon that can reliably hit them is VERA, but when they swoop in close you can freeze them with the Cryo Launcher if you're quick on the draw.

Scan the dead Leeches, pick up the Knowledge Cube at the far end of the room, then continue upward. You can grab another Knowledge Cube to the right of the bridge before crossing it. Kill or bypass the Tunnel Serpent on the other side of the bridge, and keep going. A third Knowledge Cube is on the left, just past the creature's lair.

At the end of the tunnel, squeeze through the gap to find an icy chamber. Kill the two Arachnids that appear, and you'll see a Fur Colossus at the far end of the room. Take it slow, and the monster won't notice you. You can easily kill the Colossus by shooting the icicles above it. Two will be enough to bring it down.

Once the Colossus is no longer a problem, look to the left for some rime to burn through. Beyond are three Knowledge Cubes guarded by a single Scorpioid! Collect them all, then return to the main chamber. Squeeze through the small gap near where the Colossus was in order to continue.

After a long path, you'll come upon a swarm of Scorpioids and Winged Leeches. The Scorpioids will pursue you if you retreat, but the Leeches won't - use this to divide them up and deal with fewer enemies at once.

There are two paths beyond the swarm - the lower path to the right leads to a fight with an Exo-Alluvial, but you'll get a Knowledge Cube and a clip upgrade for the Thermic Charger for your trouble. You can then easily hop back down to the fork and take the left path upward.

Along the left path, the ice will collapse, dropping you into a cave where you'll be immediately attacked by a swarm of Arachnids. Freeze the big ones or dodge their explosions, then clean up the rest of the bugs with melee attacks or fire. If you've unlocked the Melee Killing Blow ability, this is a chance to get some free heals.

Go to the left, following the only path available, but be ready for a Scorpioid ambush. There's a Knowledge Cube on the ledge to the right; collect it before continuing onward. The path loops around clockwise, leading upward - it can be easy to get turned around here, so when in doubt stand near the dead Scorpioids and look around.

Past the locked gate is a large flock of Leeches. Fight your way past them and take a right; this will take you to the other side of the bridge that you fell through. Collect the Knowledge Cube and Info Capsule there, then return to the gate to translate the Capsule.

Before continuing your climb, take the leftmost path to get a Knowledge Cube. Once you have everything, take the middle path upward. Follow the Apparition through the gate; the path curves to the left afterward.

About halfway up, you'll have to fight some Scorpioids. Collect the Knowledge Cube on the right after beating them and move on. A swarm of Arachnids will emerge from the ground in front of you, but past them is a red force field with a pillar next to it. Be sure to save at the pillar, since it's a long way back to the previous one otherwise!

Related: Scars Above: Chapter One Walkthrough

You can't get through the force field yet, so take the path leading downward into a blizzard. Your hypothermia will quickly increase here, so watch the ground ahead for flammable bushes and go straight to them.

When you pass through a canyon, run as fast as you can through it, keeping to the right. You can pick up a Knowledge Cube and get past the Glacial Alluvium that's moving to block your path. It's too dangerous to fight the Alluvium in the cold, so stay near burning bushes only as long as you need to before running to the next one. If the monster gets too close, use the Gravity Trap to slow it down.

Past the snowy pass is a cave where you can warm up. There's a Fur Colossus inside that will need to be defeated before you can move on. Once it's dead, look for a small crack to crawl through. It will take you to the far side of the red force field; shoot the three power sources on the sides to shut it down and open a shortcut back to the last pillar.

Climb the ramp to the transit station, where the Construct is waiting for a rematch. The first part of the fight is the same as the last, but the Construct is a little more skittish about going onto the ice. Try slowing it with the Gravity Trap when it's in position.

After getting dunked about three times, the Construct will leap onto the machinery surrounding the arena. Shoot all the power sources underneath it with VERA to trigger an explosion. Be quick, since it moves from location to location with little time to pause. After the explosion, glowing nodes will appear on the Construct's body while it's stunned. Shoot them repeatedly with VERA to deal heavy damage - continue this process until the boss is defeated.

Watch out for the drones that the Construct launches. These will self-destruct if they get near you. Shoot them down before this happens, and if you hear them beeping, dodge quickly.

Scan the dead Construct to receive the Chemical Atomizer, a shotgun that deals acidic damage. Use it to melt the pipes blocking the way forward, then enter the building to complete the chapter.

Next: Tomb Raider: The Scariest Moments In The Series

Matt Arnold is an actor and writer based in New York. A lifelong gamer, he draws on a decade of experience in the tabletop industry. Support your local game store!

Scars Above activate the pillar ignore the side path for now. THEGAMER VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT approach the closed gate return to the side path Scan the orange plants to the left container blocking your path. melt the ice underneath the container drop a Holo-Lure and run past crawl through the passage Insert the Info Capsule Scan the device at the top shooting them with VERA. far to the right upward path to the right. Fur Colossus. distract it with the Holo-Lure near the ledge at the first bend in the path take the lower path to the right. Have the Resistance Booster equipped harvest the nearby Galvanic Extract take the path behind you burn the eggs before they hatch burn through the icicles on the left find the power source beyond another icicle wall using Vera to penetrate its chest armor just let it kill you Freeze the water under the rings. return to the terminal repairs the destroyed bridge activate the terminal all the way to the left approach the alien pedestal examine the base. Info Capsule and Knowledge Cube. burn plants nearby to warm up use the Gravity Trap remove the power source from the terminal. check the blue light to the right of the fence. remove the first power source from the pedestal constant swarm of Arachnids constantly setting the Colossus on fire. emerges from the wall to the right. three Tunnel Serpents each of two side paths leads to a Knowledge Cube. use the Info Capsule. take the path just to the right of the glowing orb. Only use flammable bushes when you're about to freeze, crawl through the tunnel on the far side use the Gravity Trap wait for it to land in the middle of the lake melt the ice under its legs. deploy heating coils near its head. activate the pillar inside. dead end freeze them with the Cryo Launcher to the right of the bridge squeeze through the gap shooting the icicles above it. look to the left three Knowledge Cubes a swarm of Scorpioids and Winged Leeches divide them up get a Knowledge Cube and a clip upgrade for the Thermic Charger for your trouble. immediately attacked by a swarm of Arachnids. a chance to get some free heals. be ready for a Scorpioid ambush. loops around clockwise return to the gate take the leftmost path red force field with a pillar next to it. take the path leading downward go straight to them. run as fast as you can through it stay near burning bushes only as long as you need to use the Gravity Trap look for a small crack to crawl through. shoot the three power sources same as the last Shoot all the power sources underneath it glowing nodes will appear on the Construct's body melt the pipes